Hello everyone,
I am currently working on a waterfall Simulation using FLIP in houdini. I am using Geometry velocity blur to get the motion blur which is giving line streaks in render. How to achieve curved motion blur? I tried using deformation motion blur with more Geo Time samples but it is not working. Any suggestions?
Regards,
Gowthaman Ilango
M.F.A Graduate Student
Digital Production Arts
Clemson University