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  1. Hello everyone, I am currently working on a waterfall Simulation using FLIP in houdini. I am using Geometry velocity blur to get the motion blur which is giving line streaks in render. How to achieve curved motion blur? I tried using deformation motion blur with more Geo Time samples but it is not working. Any suggestions? Regards, Gowthaman Ilango M.F.A Graduate Student Digital Production Arts Clemson University