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How to transfer Cd from Texture to points correctly??


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Hi everyone,

I got a problem with transfering color imformation from Texture (or shader) to points.

I could transfer the color imformation to points but UV is not not match with one I set up.

If some one knows how to match UV position, please help me.

I attach a sample hip file. Please have a look.

Thank you!

transfer_texture_color.hipnc

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...

I could transfer the color imformation to points but UV is not not match with one I set up.

...

that's because you are not using uv information in the expression

you should use $MAPU and $MAPV instead of $BBX,$BBZ

you can find their description here: http://www.sidefx.com/docs/houdini10.0/nodes/sop/point#locals

it will look like this (for red channel):

pic("../Footage/To_Sops",$MAPU,$MAPV,D_CR)

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