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memory error


imoh3n

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hi everyone.

i have a fluid container in my scene and i want to simulate fluids with resolution 300.

but in frame 1 my computer crash and give me memory allocation error.

i use 8core intel with 4gb ram, what should i do.

300 is pretty steep, is there a particular reason for such a high res? Im not surprised its crashing. Have you thought of taking a look at the up-resing technique?

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thanks a lot for helpful answers.

i want to simulate movement of ink in water or other things like that.

i think i must use pyro to give me very nice details, but i don't know exactly how i do that.

my first problem is render pyro like water ( a surface, not volume ).

i new in Houdini and i sure have a lot of problems to make this effect.

i hope if anyone can help me to solve my problem.

this is examples of my reference.

My link

My link

My link

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