Jump to content

krakatoa shader


borisb2

Recommended Posts

  • 1 month later...

Very nice example Igor. Thanks for posting it.

pelos, $NPT is there so that the Source node generates as many particles as the number of points the geometry source has. The variable $NPT means "Number of points".

As for the sphere group, I just checked the scene fluid palace v2 and can´t find any sphere group there. What are you referring to?

Link to comment
Share on other sites

Very nice example Igor. Thanks for posting it.

pelos, $NPT is there so that the Source node generates as many particles as the number of points the geometry source has. The variable $NPT means "Number of points".

As for the sphere group, I just checked the scene fluid palace v2 and can´t find any sphere group there. What are you referring to?

there is a group node after the particles nodes, but i understand now, is to activate the aanoise, wind, so the particles start moving, this groups is set to Sphere and this are the properties that are animated, now i understand. in that way you can leave the particles statics and when you want the effect start, just move it =).

Thanks for the explanation =).

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...