sanostol Posted February 11, 2010 Share Posted February 11, 2010 Hi, I have a object with vertex uvs (obj import). now I want to use a vopsop to assign a color to each point according a image and the uvdata, but the result looks more than strange. I tried a simple setup with pointuvs and it works, the vertex also fails on the grid, but I can assing the color using the tex() expression in a pointsop, though. so My question is why does the vopsop fail, when the expression does not? I attache a example scene thanks a lot Martin color2points.hipnc Quote Link to comment Share on other sites More sharing options...
rdms Posted February 11, 2010 Share Posted February 11, 2010 In your example, switching to point Group Type in the uvproject2 node seems to work, no? Is this what you want? Hi, I have a object with vertex uvs (obj import). now I want to use a vopsop to assign a color to each point according a image and the uvdata, but the result looks more than strange. I tried a simple setup with pointuvs and it works, the vertex also fails on the grid, but I can assing the color using the tex() expression in a pointsop, though. so My question is why does the vopsop fail, when the expression does not? I attache a example scene Quote Link to comment Share on other sites More sharing options...
sanostol Posted February 11, 2010 Author Share Posted February 11, 2010 (edited) well, but switching to point mode in a loaded geometry with uv coordinates is not possible another thing is that the pattern changes everytime You load the scene In your example, switching to point Group Type in the uvproject2 node seems to work, no? Is this what you want? Edited February 11, 2010 by sanostol Quote Link to comment Share on other sites More sharing options...
rdms Posted February 11, 2010 Share Posted February 11, 2010 AttribPromote SOP? well, but switching to point mode in a loaded geometry with uv coordinates is not possible another thing is that the pattern changes everytime You load the scene Quote Link to comment Share on other sites More sharing options...
sanostol Posted February 11, 2010 Author Share Posted February 11, 2010 but point uvs can not be broken up, so I can not get the same texuring as with vertex data AttribPromote SOP? Quote Link to comment Share on other sites More sharing options...
edward Posted February 17, 2010 Share Posted February 17, 2010 VEX operates only on points. Quote Link to comment Share on other sites More sharing options...
sanostol Posted March 2, 2010 Author Share Posted March 2, 2010 damn, but logical. Quote Link to comment Share on other sites More sharing options...
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