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Vex Execution


sanostol

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Recentely I stumpled across something in vex, that seems strange to me. first of all vex is executed per point, right? for examaple when I print the values of the red channel to the console I get as many values prompted as I have points. but what If I print out the result of a function that is not dependent of the current point, I only get one value sent to console, as soon as it is calculated per point i get many. My question is, does houdini only hide the outputs for me, as it does not change or is vex that clever to do calculations only once if they are the same for all points.

greets

Martin

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