alwineberthe Posted April 20, 2010 Share Posted April 20, 2010 Hi everybody, Actually i'm trying to render an ocean's sequence but there is still many things I don't know in houdini. Still try to learn. I would like to add some reflection the ocean, how can I do? Here an exemple of my work: Thank you for answering ! Quote Link to comment Share on other sites More sharing options...
Nico D. Posted April 21, 2010 Share Posted April 21, 2010 Hi, Create a VOP in shader context, inside it you can add a diffuse node + a reflective node multiplied by an edge fallof + a specular. It combination will give you a nice result. Quote Link to comment Share on other sites More sharing options...
alwineberthe Posted April 21, 2010 Author Share Posted April 21, 2010 Hi, First, thank you for answering! Trying to do your way but the result was wrong, I think i'm not doing it in the good way, well I decided to explore my fresnel and environment node, after a long time of trying some changes, here is my result: I have an other question, i'm using houdini ocean toolkit, is it possible to add some foam to the wave, or spray? Quote Link to comment Share on other sites More sharing options...
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