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help on reflection

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First, thank you for answering! :)

Trying to do your way but the result was wrong, I think i'm not doing it in the good way, well I decided to explore my fresnel and environment node, after a long time of trying some changes, here is my result:

I have an other question, i'm using houdini ocean toolkit, is it possible to add some foam to the wave, or spray?


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