jlzidane Posted April 22, 2010 Share Posted April 22, 2010 Hi everyone i have to make a smoke run slow in the floor and convertes into a human smoke how can i make it??, i think i Maya whith a container but i want leanr on Houdini any ideas thank you Quote Link to comment Share on other sites More sharing options...
old school Posted April 28, 2010 Share Posted April 28, 2010 Here's a file that sets up a target smoke effect. Just copy/paste the nodes in the netbox in the DOP network to your own file and re-target the goal target geometry. target_smoke_simple_setup_H10.0.hip Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted April 28, 2010 Share Posted April 28, 2010 Wowww!! Those hda DOP's should be part of Houdini very soon. Quote Link to comment Share on other sites More sharing options...
Ole Posted September 7, 2010 Share Posted September 7, 2010 (edited) Hi, I was trying to open this file in the latest H10 and H11 builds, but it seems to be failing because of some unrecognized parameters. Is it possible to get a more recent version, or another example or tips to a similar approach where smoke flows from one shape to the next? Edited September 7, 2010 by Ole Quote Link to comment Share on other sites More sharing options...
chumbuk Posted September 7, 2010 Share Posted September 7, 2010 Here's a file that sets up a target smoke effect. Just copy/paste the nodes in the netbox in the DOP network to your own file and re-target the goal target geometry. realy WOWWWW! Disassembling these assets are very good intellectual entertainment! Thanks! Quote Link to comment Share on other sites More sharing options...
chumbuk Posted September 7, 2010 Share Posted September 7, 2010 (edited) delete this post Edited September 8, 2010 by chumbuk 1 1 Quote Link to comment Share on other sites More sharing options...
chumbuk Posted September 7, 2010 Share Posted September 7, 2010 (edited) delete this post... Edited September 8, 2010 by chumbuk Quote Link to comment Share on other sites More sharing options...
helium Posted March 4, 2011 Share Posted March 4, 2011 (edited) Got the warning message below. Anyone could help re-create this in Houdini 11? -------------------------------------- Warning: Problem while synchronizing child node: Warning: Skipping unrecognized parameter "solverperobject". Skipping unrecognized parameter "solverperobject". [/obj/Aut]oDopNetwork/gasequalizeddensity1/create_goal_fields] Warning: Skipping unrecognized parameter "solverperobject". [/obj/Aut]oDopNetwork/gasequalizeddensity1/compute_density_volume] Warning: Skipping unrecognized parameter "solverperobject". [/obj/Aut]oDopNetwork/gasequalizeddensity1/compute_goal_volume] Edited March 4, 2011 by helium Quote Link to comment Share on other sites More sharing options...
ikarus Posted March 4, 2011 Share Posted March 4, 2011 this a shelf tool in H11 called Attract Fluid Quote Link to comment Share on other sites More sharing options...
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