Stremik Posted July 7, 2003 Share Posted July 7, 2003 I never got around before to serious shader writing for PRMan but now I got some spare time, therefore.... questions, questions questions! The first problem I've run in to is kinda silly. I have no Idea how to test my shaders! I mean, I don't know how to slip my shaders in to RIB file. How can I generate one? I've tried doing it by editing some RIB file from the net and changing the name of the shader with which the RIB was compiled to the name of my shader but it didn't work. Help?! Thank you! Quote Link to comment Share on other sites More sharing options...
Stremik Posted July 7, 2003 Author Share Posted July 7, 2003 Or maby.... is it possible to test a shader without involving RIB? Quote Link to comment Share on other sites More sharing options...
Stremik Posted July 7, 2003 Author Share Posted July 7, 2003 People! How the heck do you test your shaders? Quote Link to comment Share on other sites More sharing options...
michael Posted July 7, 2003 Share Posted July 7, 2003 editing a rib file should work...when you say it doesn't, do you mean that the rendered image doesn't update...or that the renderer can't find the shader?...er...or what? Quote Link to comment Share on other sites More sharing options...
Stremik Posted July 8, 2003 Author Share Posted July 8, 2003 It worked! It worked! I forgot to compile shader, dumbass! Quote Link to comment Share on other sites More sharing options...
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