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I never got around before to serious shader writing for PRMan but now I got some spare time, therefore.... questions, questions questions!

The first problem I've run in to is kinda silly. I have no Idea how to test my shaders! I mean, I don't know how to slip my shaders in to RIB file.

How can I generate one?

I've tried doing it by editing some RIB file from the net and changing

the name of the shader with which the RIB was compiled to the name of my shader but it didn't work.


Thank you!

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