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ilm's plum gpu simulations


pclaes

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  • 3 weeks later...

Ah, developing a GPGPU engine for exactly one piece of target hardware, and the ultra-high end one at that. A programmer's dream... :D

Jeje you knoe is ILM.

But some OpenCL or Cuda support in Houdini will be definitely good

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Jeje you knoe is ILM.

But some OpenCL or Cuda support in Houdini will be definitely good

Last time I checked, cuda already "works" with Houdini, since it's just a library you'd link into a custom houdini sop or whatever.

The bottleneck would come from the gdp when it comes to bringing in the data into Houdini, as creating and removing points and stuff is still non-threadsafe

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  • 2 weeks later...

Last time I checked, cuda already "works" with Houdini, since it's just a library you'd link into a custom houdini sop or whatever.

The bottleneck would come from the gdp when it comes to bringing in the data into Houdini, as creating and removing points and stuff is still non-threadsafe

I mena that wouldbe good that some Houdini operators would be implemented to use cuda or opencl. You can always create your own tool using cuda but it is not supported out of the box.

And I agree with the thread safe problem in the GDP library, something SESI needs to address.

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From what I gathered at Siggraph is they've got a whole team on the side working and reworking all the geometry libraries, which is gonna make Houdini operations much faster.

That should make a big difference!

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From what I gathered at Siggraph is they've got a whole team on the side working and reworking all the geometry libraries, which is gonna make Houdini operations much faster.

That should make a big difference!

wow, a whole team! That would be great! Looking forward to the coming surprise.

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From what I gathered at Siggraph is they've got a whole team on the side working and reworking all the geometry libraries, which is gonna make Houdini operations much faster.

That should make a big difference!

Yep, hopefully we will see in the next release

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