Jump to content

vex or shop context


Recommended Posts


I'm new in Houdini. I'don't understand what is the difference between build a shader into vex context and into shop context.

someone can light me about that ? And what is the specific use of this two context ?

thank you,


(sorry for my english)

Link to comment
Share on other sites

The vex context allows you to build a specific type of shader (eg. plastic). In the shop context, you then use the shaders created in the VEX context. eg. red plastic, blue plastic, etc. The shop nodes are then what get assigned to your objects.

VOPs are basically nodes which allow you to visually build shaders that are traditionally done in code. So you have VOPs for VEX (Mantra) and VOPs for RSL (RenderMan). So once you have the shader code, the SHOP nodes say that you want to use this particular type of shader, with these values for its parameters.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...