carl Posted November 17, 2010 Share Posted November 17, 2010 I think I'm going go insane. I'm having trouble with network render. I have setup my scene and I'm using mantra -H rendernode1 to test render my scene. However, rendernode1 cannot see the texture maps, my renders are coming red. I have tried $HIP and $JOB to change the locations of texture nodes. I have tried using hard coded locations such as //COMPUTER1/files/texturename.jpg \\COMPUTER1\files\texturename.jpeg in color map option of the shaders. Houdini at rendernodes cannot see the textures. Every computer can access each other. This is not a new network. All machines have WinXp installed. I have spend the last hour trying to fix this. I would appreciate any help. using latest stable build, 11.0.547 Quote Link to comment Share on other sites More sharing options...
symek Posted November 17, 2010 Share Posted November 17, 2010 Make sure that sesi's service called "hserver" (Houdini Server) has access to the location (on every machine you intend to use). This service should be started with admin account (or some user with similar privileges). Well, at least theoretically, but I've never tried to use -H on Windows machines hth, skk. Quote Link to comment Share on other sites More sharing options...
kubabuk Posted November 17, 2010 Share Posted November 17, 2010 I'm pretty sure you are using hostnames instead of explicit IP address in the texture paths. If so I'm afraid on xp only //machineIP/path - approach will work. Did you have a look here as well: http://odforce.net/wiki/index.php/MantraRemoteRendering hope that helps kuba Quote Link to comment Share on other sites More sharing options...
carl Posted November 18, 2010 Author Share Posted November 18, 2010 (edited) thank you guys for the replies Make sure that sesi's service called "hserver" (Houdini Server) has access to the location (on every machine you intend to use). This service should be started with admin account (or some user with similar privileges). Well, at least theoretically, but I've never tried to use -H on Windows machines hth, skk. I double checked. They are started as admin processes. Also there is no user besides admin on rendernodes. I'm pretty sure you are using hostnames instead of explicit IP address in the texture paths. If so I'm afraid on xp only //machineIP/path - approach will work. Did you have a look here as well: http://odforce.net/wiki/index.php/MantraRemoteRendering hope that helps kuba I tried //MachineIP approach. It's still not working. I'm starting to wonder if this feature is broken. $JOB variable: //192.168.1.100/files/ color map location : $JOB/file.jpg I don't want to dabble with network shares but this leaves me no choice. Edited November 18, 2010 by carl Quote Link to comment Share on other sites More sharing options...
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