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Mud material


ganzo

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Hi guys,

Part of my thesis involves trails of mud so I'm working on both the vopshop magic for the material as well as a digital asset that adds stones, pebbles and leaves to the geometry using the mud material. The shader for the mud is all procedural and has a moss growth control. Nothing too fancy, but I think it will work for my thesis.

post-4888-130350128847_thumb.jpg

- Alex

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I know right?....still...that teapot is quicker to load than my geometry. I still have to work on the swimming textures part as I have not implemented that part yet. I am going to add some animatable parameters that let the mud move slightly along the surface over time. Also probably a parameter that lets you get dryer mud with more crackling or wet smoother and darker mud.

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