kursad Posted April 24, 2011 Share Posted April 24, 2011 Hi I am trying to figure out how I can rotate and translate an image, pattern etc in VOPCOP context. There are multiple ways for rotating geometry in like SOP context with VOP,however it sounds little harder with the VOPCOP. Has anyone done it before? thanks Quote Link to comment Share on other sites More sharing options...
symek Posted April 24, 2011 Share Posted April 24, 2011 Hi I am trying to figure out how I can rotate and translate an image, pattern etc in VOPCOP context. There are multiple ways for rotating geometry in like SOP context with VOP,however it sounds little harder with the VOPCOP. Has anyone done it before? thanks Pretty much the same way as with sops. See the example. hth, skk. ps the hip is from H9.5, last version I installed on my 12 inch laptop rotateVOPCOP.hip Quote Link to comment Share on other sites More sharing options...
anim Posted April 24, 2011 Share Posted April 24, 2011 (edited) sounds harder, but its really not here is an example EDIT: oh, SYmek already answered vopcop_transform.hip Edited April 24, 2011 by anim Quote Link to comment Share on other sites More sharing options...
kursad Posted April 24, 2011 Author Share Posted April 24, 2011 Symek and anim, thanks for the files. These are very helpful. The copinput node was the missing link in my attempts. Quote Link to comment Share on other sites More sharing options...
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