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one of the questions, i been asking my self is.

Is it a good idea to use takes, to organize the parts of the scene.

Like environment robots light and fx.

In 3 takes or.

best regard

It depends on how you are organize your scenes in general. They are lots of ways to do this. I organize my scenses with proper nodes and colors. I use takes only for the rendering part. Different lightning setups and passes, but of course you could do this.

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that was actually a good idea whit collars and the network boxes :)

thanks

new question Houdini for hard surface and 3d coat for texturing and high poly stuff

like details and organic

Edited by leifdk
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For organizing a scene I put things into subnetworks and assets, then I can load those assets into a basic scene setup to tweet them without the overhead of the master scene.

I only use take to store basic parameters changes. I've found it much easier to create multiple Mantra nodes in the Out network for each pass, and then use the Objects tab to filter lights/objects for that take. This way the take is much smaller and easier to read.

Don't forget to create nested takes to organize things better ;)

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