TopNub Posted June 10, 2011 Share Posted June 10, 2011 Hello! I have an instance of geometry, which works with Point instantsing check. I also have the geometry for the seating, the parameters that I want to randomize. I want to use the instantsepoint (). So far I got only change the color of the shader. To render produces a skittles. Position and other parameters change so far failed. In the future my goal is to randomization parameters volumevop to create a large field of different clouds. Please help. Example below. instancerfof.hip Quote Link to comment Share on other sites More sharing options...
TopNub Posted June 10, 2011 Author Share Posted June 10, 2011 (edited) ... ok. I'll ask in another way. Is it even possible to randomize geometry when using instantsepoint () or dalayload? example please Edited June 10, 2011 by TopNub Quote Link to comment Share on other sites More sharing options...
anim Posted June 10, 2011 Share Posted June 10, 2011 you cannot vary geometry by instancepoint(), just the object level transforms and visibility switches it's mentioned here: http://www.sidefx.com/docs/houdini11.0/expressions/instancepoint http://www.sidefx.com/docs/houdini11.0/copy/instancing if you've had different geometry for each instance then it would not be instance anymore the exception would be render time modification of the geometry like displacement shader or if you are using volumes try instancepoint() in CVEX shader (if used for rendertime DSO) Quote Link to comment Share on other sites More sharing options...
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