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Geo-Light problems


Adam Ferestad

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I have figured out the basic modification network that I want to use for my next tutorial, but I am missing a few things and there seems to be some sort of glitch with my geo-light. The image below shows the problem I am having. All of the particles should be lit up, but for some reason they are not. I am going to do some tutorials I found to try to get the other parts of the scene that I need, but if they don't do it for me, I'll come back and ask my questions. My biggest thing is... why aren't they lighting up right?

post-6857-130773911147_thumb.png

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ok, just did a test where I took the bucket size from 32 to 4 and it appears to be rendering everything right. So now the question is... Why?

Edit: Spoke too soon, one of the spheres glitched. But only one by the looks of it.

Edited by Adam Ferestad
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I´m no render guy but, you got the "render light geometry" switch on at the same time you are rendering the actually geometry(geo1).

The light geometry and the mesh might intersect.

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