Morbid Posted July 15, 2011 Share Posted July 15, 2011 Ocean Wave Tool: Ocean Interaction Tool: Used in my graduation project found here: Cheers, Maykel 1 Quote Link to comment Share on other sites More sharing options...
Netvudu Posted July 15, 2011 Share Posted July 15, 2011 whoa, I love the tools you made! Even more than having access to the tools themselves (which I admit it would be quite yummy ) I would be interested in knowing some aspects of the procedure. For instance, how did you create the initial shape, the rotation and the progress of the wave for your wave tool? I see you are using a VOP SOP to deform the curve, but were are those shapes coming from...could you ellaborate a bit on that? Quote Link to comment Share on other sites More sharing options...
Morbid Posted August 2, 2011 Author Share Posted August 2, 2011 whoa, I love the tools you made! Even more than having access to the tools themselves (which I admit it would be quite yummy ) I would be interested in knowing some aspects of the procedure. For instance, how did you create the initial shape, the rotation and the progress of the wave for your wave tool? I see you are using a VOP SOP to deform the curve, but were are those shapes coming from...could you ellaborate a bit on that? I did this with the Look At VEX node which results in a 3x3 rotation matrix. Then I compute the distance between a point and the curve points which then determine the strength of the rotation, resulting in the progress of the wave. I hope I explained it clear enough. And sorry for the late reaction. Quote Link to comment Share on other sites More sharing options...
Mzigaib Posted August 2, 2011 Share Posted August 2, 2011 (edited) That's really cool! How exactly did you use the Look at node? did you use directly? Edited August 3, 2011 by Mzigaib Quote Link to comment Share on other sites More sharing options...
NagyG Posted August 4, 2011 Share Posted August 4, 2011 I've deal with this tool recently. Meanwhile using, it has changed a lot, but the basic theory in vopsop hasn't. I could examine the distance of the line (wave axis of rotation) with an invert transform. I upload a demo hip and a video. Here is Florian Witzel's wave rig video, which can gives you inspiration:) wavetest.hipnc 2 1 Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted August 4, 2011 Share Posted August 4, 2011 Thank you very much Nagy!!! Great tool!!! Quote Link to comment Share on other sites More sharing options...
Morbid Posted August 4, 2011 Author Share Posted August 4, 2011 I've deal with this tool recently. Meanwhile using, it has changed a lot, but the basic theory in vopsop hasn't. I could examine the distance of the line (wave axis of rotation) with an invert transform. I upload a demo hip and a video. Here is Florian Witzel's wave rig video, which can gives you inspiration:) Very nice dude, impressive! I also used Florian Witzel's video as inspiration. Quote Link to comment Share on other sites More sharing options...
Mzigaib Posted August 4, 2011 Share Posted August 4, 2011 Cool! Thank you very much for sharing! Quote Link to comment Share on other sites More sharing options...
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