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Shader and vex confusion


haggi

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Hi,

during the recreation of some shaders, e.g. a phong shader I simply built a small vop network to see which functions I have to call. Here I use the trace vex node. In this node I can find a function called vop_trace(...). To understand how it works, it would be extremly helpful to know the exact arguments and types of this node and what they mean.

Unfortunatly a search for vop_trace didnt give me any results. It may be a stupid question, but where can I find the syntax an some more information about these functions?

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