Hello world Posted September 15, 2011 Share Posted September 15, 2011 Hi there, This is a beginner level question. I used to do deepraster renders by going into the shader and seeing the green color nodes and note the variable name and type it out in the extra plane options now in H11 is there any way to easily note down the passes that one can take with a shader? or is there any other way for it? Quote Link to comment Share on other sites More sharing options...
symek Posted September 15, 2011 Share Posted September 15, 2011 Hi there, This is a beginner level question. I used to do deepraster renders by going into the shader and seeing the green color nodes and note the variable name and type it out in the extra plane options now in H11 is there any way to easily note down the passes that one can take with a shader? or is there any other way for it? All standard passes, i.e. built in Mantra Surface Model + Mantra's natives are available in Mantra ROP from selection menu (small triangle next to Vex variable name). Other than that, no, no easy way to find all exports. Scripting may help here. I agree though that for debugging purposes it would be nice if Mantra print in higher verbose mode all exports defined by current shaders. Quote Link to comment Share on other sites More sharing options...
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