magneto Posted November 15, 2011 Share Posted November 15, 2011 Hi, Is there a way to chamfer a shape point in Houdini so that point is replaced with 2 or more points and a new edge/segment is produced. Basically like this: Thanks. Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted November 15, 2011 Share Posted November 15, 2011 Hi, Try this attached tool. It contains the xRoundedCorners asset, which will do the above on open or closed segments. I had to copy this out of a larger asset library, so let me know if it loads ok. rounded.otl 1 Quote Link to comment Share on other sites More sharing options...
tmdag Posted November 15, 2011 Share Posted November 15, 2011 you could: make for each (number) group your point make bevel on that point use vopsop to smooth points (pc open/pc filter P) Quote Link to comment Share on other sites More sharing options...
tmdag Posted November 15, 2011 Share Posted November 15, 2011 Hi, Try this attached tool. It contains the xRoundedCorners asset, which will do the above on open or closed segments. I had to copy this out of a larger asset library, so let me know if it loads ok. ha! bezier , nice, thanks for sharing! Quote Link to comment Share on other sites More sharing options...
magneto Posted November 15, 2011 Author Share Posted November 15, 2011 (edited) Hi, Try this attached tool. It contains the xRoundedCorners asset, which will do the above on open or closed segments. I had to copy this out of a larger asset library, so let me know if it loads ok. Thanks man, trying it now. EDIT: Just tried, it works awesome. I looked at the contents, it seems pretty complex. Btw what does your fusecurve does? Also prefixing your OPs with x is interesting you could: make for each (number) group your point make bevel on that point use vopsop to smooth points (pc open/pc filter P) Thanks tmdag, I haven't used foreach SOP, also not sure what pc open, pc filter is. Can you please show me a simple example if you want. If not, np Edited November 15, 2011 by magneto Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted November 15, 2011 Share Posted November 15, 2011 EDIT: Just tried, it works awesome. I looked at the contents, it seems pretty complex. Btw what does your fusecurve does? Also prefixing your OPs with x is interesting These are part of my bag of assets which I call xTools. I tried to register xtools.com but the domain was taken and then put them on the net for people to use. xFusecurve will let you open or close a polygon as long as the vertex order is in the same winding order as the profile of the polygon. If it's not, sometimes you can put a sort sop in front of this node, and order by vertex to fix it. I mean, open/close as in the option you have to open/close a Circle SOP. Quote Link to comment Share on other sites More sharing options...
magneto Posted November 15, 2011 Author Share Posted November 15, 2011 (edited) These are part of my bag of assets which I call xTools. I tried to register xtools.com but the domain was taken and then put them on the net for people to use. xFusecurve will let you open or close a polygon as long as the vertex order is in the same winding order as the profile of the polygon. If it's not, sometimes you can put a sort sop in front of this node, and order by vertex to fix it. I mean, open/close as in the option you have to open/close a Circle SOP. What about xoperators.com? Would be very cool if you shared it. Edited November 15, 2011 by magneto Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted November 15, 2011 Share Posted November 15, 2011 What about xoperators.com? Would be very cool if you shared it. Not bad, but it's a little long. I like short domain names. otls.info is on sale at GoDaddy for $2.00 I'd like something 6 letters or less. Quote Link to comment Share on other sites More sharing options...
rdg Posted November 15, 2011 Share Posted November 15, 2011 I also got something like this: It keeps the point order consistent, not sure if hipbin's otl does that. Quote Link to comment Share on other sites More sharing options...
magneto Posted November 15, 2011 Author Share Posted November 15, 2011 Not bad, but it's a little long. I like short domain names. otls.info is on sale at GoDaddy for $2.00 I'd like something 6 letters or less. lol what about op.info then? I also got something like this: It keeps the point order consistent, not sure if hipbin's otl does that. Wow this looks like another useful OP. Glad other people thought of this and did it. Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted November 15, 2011 Share Posted November 15, 2011 I also got something like this: http://forums.odforc...032entry76032 It keeps the point order consistent, not sure if hipbin's otl does that. Yea, mine is based on your original rounded corner asset. I needed mine to work on closed polygon shapes. Quote Link to comment Share on other sites More sharing options...
Mohanpugaz Posted November 13, 2018 Share Posted November 13, 2018 (edited) updating this for new people searching for this topic. Poly bevel will work on the curves and we need to set the group type to point explicitly rather than keeping it in guess from group even we dont want to specify any groups. Thanks poly bevel tutorial from sidefx https://www.sidefx.com/tutorials/point-beveling/ Edited November 13, 2018 by Mohanpugaz added link to the tutorial Quote Link to comment Share on other sites More sharing options...
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