sparkChan Posted November 20, 2011 Share Posted November 20, 2011 hi, Does anyone know how to render the RGB pass in Houdini like this: I made a volumetric cloud, but I really want to render the RGB Pass and then use the pass to adjust the cloud and make it more volume like this: I know I can use the lights to get the RGB pass, but it's just for the mesh. so hope someone can help me. thanks. Quote Link to comment Share on other sites More sharing options...
tmdag Posted November 20, 2011 Share Posted November 20, 2011 for me it looks like noise function stored as color Quote Link to comment Share on other sites More sharing options...
mangi Posted November 20, 2011 Share Posted November 20, 2011 Hi there . maybe you can use and extra image plane in the vex variable. In the mantra render. mikey extra.hip Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted November 20, 2011 Share Posted November 20, 2011 It's just three lights. Each one is a different color, Red, Green, Blue. You can then make each channel black and white, and mix them together in comp to adjust the lighting after the rendering is done. Quote Link to comment Share on other sites More sharing options...
sparkChan Posted November 27, 2011 Author Share Posted November 27, 2011 for me it looks like noise function stored as color so can you give me more detail? how about this picture? thanks! Quote Link to comment Share on other sites More sharing options...
sparkChan Posted November 27, 2011 Author Share Posted November 27, 2011 It's just three lights. Each one is a different color, Red, Green, Blue. You can then make each channel black and white, and mix them together in comp to adjust the lighting after the rendering is done. right,it works for mesh, but not for volumetric cloud. thanks Quote Link to comment Share on other sites More sharing options...
sparkChan Posted November 27, 2011 Author Share Posted November 27, 2011 Hi there . maybe you can use and extra image plane in the vex variable. In the mantra render. mikey thanks for your reply, mikey. but it's not totally right for cloud, especially my camera passes through the cloud, and I can't save this "N" channel to file. Quote Link to comment Share on other sites More sharing options...
satandancing Posted November 27, 2011 Share Posted November 27, 2011 that is raw pass and use it adjust sence light ,in mantra,you can add this renderpass ~~ Quote Link to comment Share on other sites More sharing options...
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