dyei nightmare Posted November 25, 2011 Share Posted November 25, 2011 hi i just wanna know if somebody would sugest a technique to make something lizard scales, something like an instancer that puts something over a sufrace like a pattern Quote Link to comment Share on other sites More sharing options...
Andz Posted November 25, 2011 Share Posted November 25, 2011 Have a look at THIS tutorial. Quote Link to comment Share on other sites More sharing options...
pclaes Posted December 3, 2011 Share Posted December 3, 2011 And for the pattern of the scales themselves, perhaps scatter some points on a grid, add a triangulate 2d, then a divide with "compute dual", then facet -> unique points and use the primitives on particles, or a pointlcoud. Quote Link to comment Share on other sites More sharing options...
3dbeing Posted December 6, 2011 Share Posted December 6, 2011 hi i just wanna know if somebody would sugest a technique to make something lizard scales, something like an instancer that puts something over a sufrace like a pattern of course if it's not necessary to have geo, you can always use the scales shop vop. Quote Link to comment Share on other sites More sharing options...
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