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What happens to obsolete functionality in Houdini?


magneto

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I think what happened is that in H11, they made the "Mantra Surface Shader", which is an All Singing and Dancing kinda shader, and got rid of all those shaders. The thing is, these are all written in VEX. so you can make your own shader, and I think if you copy a shader from an older version to H11, it will work perfectly.

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I think what happened is that in H11, they made the "Mantra Surface Shader", which is an All Singing and Dancing kinda shader, and got rid of all those shaders. The thing is, these are all written in VEX. so you can make your own shader, and I think if you copy a shader from an older version to H11, it will work perfectly.

Thanks Ehsan. I see what you mean. But they never remove existing SOPs, POPs, DOPs? Because if they do, you can also do the same SOP, POP,etc yourself, right? Is this the general idea when removing features?

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