haggi Posted January 2, 2012 Share Posted January 2, 2012 I fear I'm doing something wrong. My particles are not motionblurred. I added a velocity attribute, and it has values as much as I can see in the detail view. Other objects do blur as expected. Maybe anyonce can have a look at the attached file and help me. Thanks a lot. particleMb.rar Quote Link to comment Share on other sites More sharing options...
Erik_JE Posted January 2, 2012 Share Posted January 2, 2012 This is a simple one Just tick Geometry Velocity Blur on your geometrys Render -> Sampling Tab. Quote Link to comment Share on other sites More sharing options...
3dbeing Posted January 3, 2012 Share Posted January 3, 2012 (edited) Or append a time blend sop and use transformation motion blur to get multi-segmment blur (settings in rop) ewww just remembered that interpolates linearly... so just cache with $FF to get the subframe...=] Edited January 3, 2012 by 3dbeing Quote Link to comment Share on other sites More sharing options...
haggi Posted January 3, 2012 Author Share Posted January 3, 2012 This is a simple one Just tick Geometry Velocity Blur on your geometrys Render -> Sampling Tab. Oh dear. How stupid am I? Thanks a lot. Quote Link to comment Share on other sites More sharing options...
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