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Project School


AdrianLazar

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Hi guys,

Me and a friend of mine started working on a 4 to 6 minutes short movie. Houdini will be our main tool but Maya will also be used for rigging and animation.

The basic idea behind the short is a school day for a little girl that hates school. After the storyboard is finished I'll show it to you guys.

Bellow you can see the first light explorations and grading tests for one of the locations. It's late morning, overcast with sunny spells. The overall mood of the image should be a little sad so no warm colours. Again, very early tests, the class is missing a lot of assets and most of them are still WIP, especially the shaders.

C&C more than welcomed!

- the images from this post are a bit old but since this is a WIP thread I thought that it's important to show the evolution -

look_040112_1_v1.jpg

look_040112_1_v2.jpg

look_040112_1_v3.jpg

look_040112_1_all.jpg

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The first thing I noticed is the wood grains on the desks. They seem way to large for the scale, and the bump is way to strong. Take a look at some wooden desks. The legs seem thick to me.

v1 v4 and v6 look more natural to me.

here's something i googled.

Prod_302.jpg

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Hi hopbin,

Thanks for the references but we are going for a stylized look. We're still exploring with shaders and shapes and we're looking for a blend between realistic lighting and stylized square shapes/angles and exaggerated shaders.

But again, thanks for the references, we also have tons of pictures but like I said, we're in the exploration stage :)

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Hi Erik, out of curiosity what display are you using?

We're both on Mac but when I looked at the images as work on Dell and HP the colors where either shifted to the blue or to the green :D

Tom, I really love lighting in Houdini. The IPR makes it quite fast, light linker is very helpful to cheat when you have to and the standard light tools are more than ok.

For this case I have a portal light for the windows but I also wanted some sharp shadows - it looked a bit dull just with the very soft shadows from the GI - so I also placed an omni on the outside. On the inside a have several bounce and rimlights because no matter how good the GI solution is you always need to cheat and to control things manually. Maybe you can tell me what you don't like and I'll try to help.

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Btw I probably should mention a few things about the story: It happens in the mid 50's in a small rural school in Denmark. The overall story isn't very happy but there are gonna be some smiles here and there :)

The story is already written and my friend Mads is working on the storyboard right now, but things like locations, characters and important props are already established and that's giving us the flexibility to start working on some stuff before the stb is finalized.

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Hi Erik, out of curiosity what display are you using?

We're both on Mac but when I looked at the images as work on Dell and HP the colors where either shifted to the blue or to the green :D

One shitty Acer and one better Dell. The blue/green is very noticeable on both but more on the Acer.

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