AdrianLazar Posted January 22, 2012 Share Posted January 22, 2012 Hi guys, Me and a friend of mine started working on a 4 to 6 minutes short movie. Houdini will be our main tool but Maya will also be used for rigging and animation. The basic idea behind the short is a school day for a little girl that hates school. After the storyboard is finished I'll show it to you guys. Bellow you can see the first light explorations and grading tests for one of the locations. It's late morning, overcast with sunny spells. The overall mood of the image should be a little sad so no warm colours. Again, very early tests, the class is missing a lot of assets and most of them are still WIP, especially the shaders. C&C more than welcomed! - the images from this post are a bit old but since this is a WIP thread I thought that it's important to show the evolution - Quote Link to comment Share on other sites More sharing options...
AdrianLazar Posted January 22, 2012 Author Share Posted January 22, 2012 Update on the look exploration and assets creation. We like the most v1, v4 and v6. V6 is actually my preferred but we are still working on look exploration for the entire short movie so things might change once we have a color palette for every shoot. Quote Link to comment Share on other sites More sharing options...
AdrianLazar Posted January 22, 2012 Author Share Posted January 22, 2012 Not much new on the 3d side since there is a crazy time at work but I wanted to share with you some character exploration that my fiend Mads Jakobsen is doing: Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted January 22, 2012 Share Posted January 22, 2012 The first thing I noticed is the wood grains on the desks. They seem way to large for the scale, and the bump is way to strong. Take a look at some wooden desks. The legs seem thick to me. v1 v4 and v6 look more natural to me. here's something i googled. Quote Link to comment Share on other sites More sharing options...
AdrianLazar Posted January 22, 2012 Author Share Posted January 22, 2012 Hi hopbin, Thanks for the references but we are going for a stylized look. We're still exploring with shaders and shapes and we're looking for a blend between realistic lighting and stylized square shapes/angles and exaggerated shaders. But again, thanks for the references, we also have tons of pictures but like I said, we're in the exploration stage Quote Link to comment Share on other sites More sharing options...
Erik_JE Posted January 22, 2012 Share Posted January 22, 2012 1 and 4 are my favorites in that order. 6 feels a little too yellow and the other ones are just too blue/greenish. Looking really good tho. IKEA lamps in the roof. Quote Link to comment Share on other sites More sharing options...
Tom Posted January 22, 2012 Share Posted January 22, 2012 How did you light the scene, it just drives me mad every time, when I try to do this with Mantra Some tips for that? Quote Link to comment Share on other sites More sharing options...
AdrianLazar Posted January 22, 2012 Author Share Posted January 22, 2012 Hi Erik, out of curiosity what display are you using? We're both on Mac but when I looked at the images as work on Dell and HP the colors where either shifted to the blue or to the green Tom, I really love lighting in Houdini. The IPR makes it quite fast, light linker is very helpful to cheat when you have to and the standard light tools are more than ok. For this case I have a portal light for the windows but I also wanted some sharp shadows - it looked a bit dull just with the very soft shadows from the GI - so I also placed an omni on the outside. On the inside a have several bounce and rimlights because no matter how good the GI solution is you always need to cheat and to control things manually. Maybe you can tell me what you don't like and I'll try to help. Quote Link to comment Share on other sites More sharing options...
AdrianLazar Posted January 22, 2012 Author Share Posted January 22, 2012 Btw I probably should mention a few things about the story: It happens in the mid 50's in a small rural school in Denmark. The overall story isn't very happy but there are gonna be some smiles here and there The story is already written and my friend Mads is working on the storyboard right now, but things like locations, characters and important props are already established and that's giving us the flexibility to start working on some stuff before the stb is finalized. Quote Link to comment Share on other sites More sharing options...
Erik_JE Posted January 22, 2012 Share Posted January 22, 2012 Hi Erik, out of curiosity what display are you using? We're both on Mac but when I looked at the images as work on Dell and HP the colors where either shifted to the blue or to the green One shitty Acer and one better Dell. The blue/green is very noticeable on both but more on the Acer. Quote Link to comment Share on other sites More sharing options...
hopbin9 Posted January 22, 2012 Share Posted January 22, 2012 Thanks for the references but we are going for a stylized look. Cool, can't wait to see the final product. Quote Link to comment Share on other sites More sharing options...
ryew Posted January 23, 2012 Share Posted January 23, 2012 Thanks for sharing, Adrian - it looks like it's off to a nice start. I look forward to checking back on this thread and seeing how things progress Quote Link to comment Share on other sites More sharing options...
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