Jump to content

Join SOP grief


Thirdeye

Recommended Posts

Hi folks,

Now I know most of you are poly modelers, but does anyone out there know why the Join SOP makes a smooth nurbs model look like a low res poly mesh? It still renders correctly but looks like rubbish in the viewport and hinders further modelling. Does this still happen in 5.5 Jason?

Any info or workaround on this would be great.

Ian :unsure:

Link to comment
Share on other sites

Hi Ian,

I believe that the rough looking NURBS are attributed to the level of detail. Houdini's level of detail is set to 1 by default. You can change this LOD by going to the Display Option (or hit the 'd' key in the viewport) and to go the Viewport tab.

The higher the LOD is, the slower your scene will be when it gets more complex.

Cheers,

Alex

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...