iain_h Posted February 13, 2012 Share Posted February 13, 2012 Hi, My scene has a rigid body sim and some particles in it. When I play it my C drive gets filled up. I assume that Houdini is caching the data onto the hard drive (if I exit Houdini the used disk space is returned). How do I control where Houdini caches it's data to? I've been through all the preferences and can't see it. Looking at Task Manager, less than half or my machines RAM is being used at the point when I run out of disk space. Can I increase the anount of RAM that Houdini uses before needing to cache to disk? Finally, any pointers on when and how to use the caching option on individual nodes would be much appreciated! Thanks, Iain Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted February 13, 2012 Share Posted February 13, 2012 Caching options are on the DOP network node. Caching can be completely disabled if you want. Quote Link to comment Share on other sites More sharing options...
iain_h Posted February 13, 2012 Author Share Posted February 13, 2012 Thanks! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.