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Caching questions


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My scene has a rigid body sim and some particles in it. When I play it my C drive gets filled up. I assume that Houdini is caching the data onto the hard drive (if I exit Houdini the used disk space is returned).

How do I control where Houdini caches it's data to? I've been through all the preferences and can't see it.

Looking at Task Manager, less than half or my machines RAM is being used at the point when I run out of disk space. Can I increase the anount of RAM that Houdini uses before needing to cache to disk?

Finally, any pointers on when and how to use the caching option on individual nodes would be much appreciated!



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