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DOPS driven by motors


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I`d like to create a series of motor forces for some RBDs, as in a consistent rotational force applied to a rotation which dosent speed up over time.

If I use the torque parameter of the uniform force DOP, over time, the object rotates faster and faster.

Is there a good way of achieving this without the object speeding up?

Ive attached a simple scene containing the uniform force setup.

Thank you all - im very green at DOPS and dynamics in general.


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Super Useful Tom - thanks so much. Im gonna play with this as soon as I get home tonight.

Your blog is awesome by the way - full of so much good inspiration for us beginners.

edit - And I see you are a TF2 fan also!

Edited by rich_lord
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