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Effect of Gravity on secondary fracture


Naeem

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Hi,

I am working on a simulation in which a pre-fractured geometry is fractured further upon impact. However, I want the gravity force to just affect the pieces created upon impact and not the entire RBD object. Any ideas on how I can achieve this?

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Edited by Naeem
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essentially just put: * ^gear_front_face

into gravity group parameter

so the gravity will affect everything except gear_front_face object (assuming your DOP object is called like that node)

since all fractured pieces are named differently gear_front_face_<something> they will still be affected

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essentially just put: * ^gear_front_face

into gravity group parameter

so the gravity will affect everything except gear_front_face object (assuming your DOP object is called like that node)

since all fractured pieces are named differently gear_front_face_<something> they will still be affected

Thanks Manu and Tomas ;)

I saw that the fractureparms creates pieces as ${OS}_new_pieces so I was trying to specify that in the group mask of the Gravity DOP. Didn't work as expected. I'll try what you've suggested. Thanks again.

Naeem.

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