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Is real time ambient occlusion possible inside H12 viewport?


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I have noticed some ambient occlusion settings in the display options dialog.

If it's not for realtime ambient occlusion, will there be one in the future? I am not sure if this is something in people's feature requests, but IMO it's a must for the world's best 3d app :)

Max isn't very flexible with its UI as Houdini but the realtime AO in its viewport is actually pretty impressive IMO.

max_sat.jpg

What do you guys think?

Edited by magneto
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I have noticed some ambient occlusion settings in the display options dialog.

If it's not for realtime ambient occlusion, will there be one in the future?

Ambient Occlusion in Houdini Display Options is Screen Space Ambient Occlusion. It work in conjunction with High Quality Lighting option. It is real time.

This is how it looks in Houdini v11 (not remember, if it was in v10 or before):

post-5855-133086277827_thumb.png

Edited by nord3d
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