scp Posted March 14, 2012 Share Posted March 14, 2012 Do the current alembic nodes support importing cameras in h12? I can get a hierarchy of transforms imported but struggling to get more than that working. Thanks, Simon Quote Link to comment Share on other sites More sharing options...
michael Posted March 14, 2012 Share Posted March 14, 2012 has a camera type even been implemented yet in alembic? what apps are you trying to transfer a camera from (to)? Quote Link to comment Share on other sites More sharing options...
scp Posted March 16, 2012 Author Share Posted March 16, 2012 To be honest I'm not sure what exactly has been implemented, but I did stumble across an alembic camera somewhere online that I was able to import with all the focal length and other parameters set. I'm trying to take a camera from Maya currently and like everyone it seems am having problem with the namespaces that seem to be causing issues. Quote Link to comment Share on other sites More sharing options...
michael Posted March 16, 2012 Share Posted March 16, 2012 hmmm... you could try the mailing list: http://groups.google.com/group/alembic-announce?pli=1 Quote Link to comment Share on other sites More sharing options...
scp Posted March 16, 2012 Author Share Posted March 16, 2012 Cool thanks Michael I'll take a look. Quote Link to comment Share on other sites More sharing options...
goldleaf Posted March 16, 2012 Share Posted March 16, 2012 This is the discussion list: http://groups.google.com/group/alembic-discussion The previous is the low-traffic announcement list. Technically, Alembic does have camera support, but it appears there are some issues involving Houdini. This is one issue posted (no responses though?): http://code.google.com/p/alembic/issues/detail?id=264 Good luck! I imagine they'll respond on the discussion thread. Quote Link to comment Share on other sites More sharing options...
mawi Posted March 16, 2012 Share Posted March 16, 2012 I´ve imported a camera from Maya without any problems. Dont have access to maya now, but if you have´nt solved it on monday I can have look in that scene. Cant remember that I had to do something special compared to geometry export. Quote Link to comment Share on other sites More sharing options...
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