Netvudu Posted May 10, 2012 Share Posted May 10, 2012 Hi there. When I import the object into my scene through an FBX everything looks ok, until I activate reflections on the Mantra Surface material. When I do so, the object seems to become a bit transparent. I´ve imported other FBX object without such behaviour...anybody knows what´s going on here? I can´t upload the scene because the object weights around 40 megs. Quote Link to comment Share on other sites More sharing options...
crin Posted May 10, 2012 Share Posted May 10, 2012 check the normals and make sure the geo is clean. Maybe you can blast away everything but an example section so you can upload it? Quote Link to comment Share on other sites More sharing options...
3dbeing Posted May 10, 2012 Share Posted May 10, 2012 Maybe you are importing materials as well? Quote Link to comment Share on other sites More sharing options...
Netvudu Posted May 10, 2012 Author Share Posted May 10, 2012 I´m importing materials, but it´s when I overwrite them with my own when it does this strange behaviour... ...I will look into blasting most of the geometry and uploading a small sample... Quote Link to comment Share on other sites More sharing options...
Ippokratis Posted September 24, 2019 Share Posted September 24, 2019 (edited) Old thread, but I recently faced the same problem. To solve it if it is like my case: Check in the Geometry Spreadsheet if the vertices have Cd and Alpha. If so, use attribute delete node to delete the Alpha from vertex attributes. attribute expression node to set the vertex Cd attribute as white. Edited September 25, 2019 by Ippokratis 1 Quote Link to comment Share on other sites More sharing options...
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