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FBX Imported Object gets trasnparent with reflections on?


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Hi there.

When I import the object into my scene through an FBX everything looks ok, until I activate reflections on the Mantra Surface material. When I do so, the object seems to become a bit transparent.

I´ve imported other FBX object without such behaviour...anybody knows what´s going on here?

I can´t upload the scene because the object weights around 40 megs.

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  • 7 years later...

Old thread, but I recently faced the same problem. To solve it if it is like my case:

Check in the Geometry Spreadsheet if the vertices have Cd and Alpha.

If so, use

  • attribute delete node to delete the Alpha from vertex attributes.
  • attribute expression node to set the vertex Cd attribute as white.

 

Edited by Ippokratis
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