cloudfx Posted May 17, 2012 Share Posted May 17, 2012 As we see the particle's color and alpha in viewport with adding partcle system to the points in sop, How do we see Alpha in viewport for Prim? Thanks, Quote Link to comment Share on other sites More sharing options...
malexander Posted May 17, 2012 Share Posted May 17, 2012 The GL3.2 viewport supports Alpha on all attribute families properly, though the old H11 viewport does not. Quote Link to comment Share on other sites More sharing options...
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