Andy_Ireland Posted June 20, 2012 Share Posted June 20, 2012 Hi, I'm trying to create a model which will move on a path at object level and the wheels, which will be inside the object, will procedurally roll based on the distance travelled. I'm not that sure where to begin with this so was hoping for a few pointers if anyone has done this before? Thanks Quote Link to comment Share on other sites More sharing options...
Andy_Ireland Posted June 20, 2012 Author Share Posted June 20, 2012 Just found this post on the Sidefx forum, seems quite promising http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=22623&highlight=wheel+rolling Quote Link to comment Share on other sites More sharing options...
ehsan parizi Posted June 20, 2012 Share Posted June 20, 2012 I think peter quint explains how to do it in his first sop solver video! Quote Link to comment Share on other sites More sharing options...
Andy_Ireland Posted June 23, 2012 Author Share Posted June 23, 2012 I think peter quint explains how to do it in his first sop solver video! Thanks ehsan, Il check that out! Quote Link to comment Share on other sites More sharing options...
Marc Posted June 25, 2012 Share Posted June 25, 2012 I just had to do something like that and this thread helped me a lot: http://forums.odforce.net/index.php?showtopic=1466&hl=wheel Cheers M Quote Link to comment Share on other sites More sharing options...
Peter Quint Posted June 25, 2012 Share Posted June 25, 2012 I think peter quint explains how to do it in his first sop solver video! My memory may be playing tricks, but I think its the attribute transfer video Quote Link to comment Share on other sites More sharing options...
Darric Posted June 26, 2012 Share Posted June 26, 2012 (edited) Yay, calculus! Edited June 26, 2012 by Darric Quote Link to comment Share on other sites More sharing options...
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