Naeem Posted August 15, 2012 Share Posted August 15, 2012 (edited) Hi, I am using particles to create some confetti - it's a simple setup with grid copy-stamped to the particles. However, the grids intersect each other because obviously there is no collisions between the particles. I was wondering what would be the best approach to fix this? Thanks. Naeem. confetti_blaster_v4.hipnc Edited August 15, 2012 by Naeem Quote Link to comment Share on other sites More sharing options...
Milan Posted August 16, 2012 Share Posted August 16, 2012 Hi, I am using particles to create some confetti - it's a simple setup with grid copy-stamped to the particles. However, the grids intersect each other because obviously there is no collisions between the particles. I was wondering what would be the best approach to fix this? Thanks. Naeem. Your particle systems are identical. At least the ones with yellow and blue confetti. Give different seed to each pop network and that should prevent them from being at exactly the same spot. If you still have some penetrations (which you likely will), then what about just moving them a bit by hand. It is for a still frame anyway unless you changed your mind. Quote Link to comment Share on other sites More sharing options...
ryew Posted August 16, 2012 Share Posted August 16, 2012 You can try using an Attractor POP and reversing the charge value to try and subtly push the particles away from each other to help avoid intersecting. Quote Link to comment Share on other sites More sharing options...
Naeem Posted August 16, 2012 Author Share Posted August 16, 2012 Hmm thanks guys. Quote Link to comment Share on other sites More sharing options...
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