nord3d Posted August 17, 2012 Share Posted August 17, 2012 Hi I'm trying to understand what the "Create Ordered" parameter actually does. Help says only: Orders the points/primitives in the group in the order they are entered. Useful when skinning. Any suggestion, or examples, please. Quote Link to comment Share on other sites More sharing options...
anim Posted August 17, 2012 Share Posted August 17, 2012 it will remember order of points/primitives as they were selected prior to creating group or as they are specified in the pattern so for example Add SOP will create polygon from such point group in the same order as opposed to numerical order from lowest ptnum if it was not ordered Quote Link to comment Share on other sites More sharing options...
nord3d Posted August 17, 2012 Author Share Posted August 17, 2012 Thanks for the reply. Theoretically (IMHO), yes, exactly as you write. But practically, I can't see any changes in the behavior. How I can use this, for example, with Add SOP, so it create polygon in the order of selection? (I have tried, but without success). Quote Link to comment Share on other sites More sharing options...
edward Posted August 17, 2012 Share Posted August 17, 2012 Exactly as anim mentioned. I've attached an .hip example. The branches of SOP nodes within only differ by the "Create Ordered" parameter value. ordered_group.hipnc Quote Link to comment Share on other sites More sharing options...
nord3d Posted August 17, 2012 Author Share Posted August 17, 2012 Thank you very much! I don't know, how can I fail with it... So I'm sorry for a stupid question. Quote Link to comment Share on other sites More sharing options...
nord3d Posted August 17, 2012 Author Share Posted August 17, 2012 I understand why I misunderstand. It's because I think that with loop-selecting in viewport, and call "Group Geometry", it create group in order of points in the loop. But no, this way group has created just in usual increase number order. How can't I see it?.. Quote Link to comment Share on other sites More sharing options...
nord3d Posted August 17, 2012 Author Share Posted August 17, 2012 Now, in HoudiniFX, that can be achieved with select edges, then call group and then convert the resulting edges group to a point group. So, Add SOP will create polygon in order of original edges selection. Quote Link to comment Share on other sites More sharing options...
edward Posted August 19, 2012 Share Posted August 19, 2012 Sorry, not understanding what you're saying. If you happen to have selected your edge loop points in a way that already works with increasing point numbers, then it is expected that the Create Ordered toggle won't show any difference. Quote Link to comment Share on other sites More sharing options...
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