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ocean material


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Hi, i need to make an ocean material, so i'm wondering how to imitate the refraction fallof?

For example There is refraction attenuation checkbox in glass material, which is exactly what i need, but it works only with a closed geometry with a volume so to say.

So i need the same effect but considering that i have just a deformed plane. Just an ocean surface.

Any tips on it?

Thanks

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