chrisperry05 Posted August 23, 2012 Share Posted August 23, 2012 Hi, I have a set up where I have an object in the center of some wires, I don't want the object to appear in the main render but I do want it to appear in a seperate matte pass that i've set up so that I can use it in compositing. Does anyone know how I can get this working? I've tried just setting a shader to 0 opacity but then the matte pass doesn't seem to come through either, is there anyway to override this? Any help would be great. Thanks Chris Quote Link to comment Share on other sites More sharing options...
ryew Posted August 23, 2012 Share Posted August 23, 2012 Have you tried using different Takes with the "Phantom" toggle in the Geometry node's Rendering tab enabled and disabled? Unless I misunderstand what you're trying to do, that might work Quote Link to comment Share on other sites More sharing options...
chrisperry05 Posted August 24, 2012 Author Share Posted August 24, 2012 Hi, Thanks for the reply, this would work but ideally i'd like to have it all work under one render pass as it's quite a long render. However it seems that maybe it's not possible. Thanks again for the reply. Chris Quote Link to comment Share on other sites More sharing options...
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