LaidlawFX Posted August 29, 2012 Share Posted August 29, 2012 Hello, I'm having a brain fart and can't remember how to do a procedural eye shader. More importantly the iris of it. I used to do it in maya a bunch, but now I'm drawing a blank. I'm using a nurb sphere with polar textures so the UVs wraps around smoothly. I can use a ramp vop to create the circle, but I can't remember how to noise it up. Any help or directions to a simple tutorial would be great. Thanks -Ben Quote Link to comment Share on other sites More sharing options...
Matt_K Posted August 29, 2012 Share Posted August 29, 2012 Hey Ben! Here's a little something I knocked together in a hurry. (Houdini 12.1.33) Hope it helps. procedural_eyeball_rough.hip Matt. Quote Link to comment Share on other sites More sharing options...
zarti Posted August 29, 2012 Share Posted August 29, 2012 another example .. -- -- iriz.hipnc .cheers Quote Link to comment Share on other sites More sharing options...
LaidlawFX Posted August 29, 2012 Author Share Posted August 29, 2012 Cool thanks guys. Your my saviors. Quote Link to comment Share on other sites More sharing options...
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