Jump to content

Procedural Eye Shader


LaidlawFX

Recommended Posts

Hello,

I'm having a brain fart and can't remember how to do a procedural eye shader. More importantly the iris of it. I used to do it in maya a bunch, but now I'm drawing a blank. I'm using a nurb sphere with polar textures so the UVs wraps around smoothly. I can use a ramp vop to create the circle, but I can't remember how to noise it up.

Any help or directions to a simple tutorial would be great.

Thanks

-Ben

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...