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Fractured Ground


disappear

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Hi all

I want to start to thanks all the community because this permitted to me to learn a lot

anyway this is probably my first post here :P

and I would love to start showing one of my last personal work

I made this to learn something more about smokesolvers and microsolvers

The smoke and dust are made of three different grids.

mainly microsolvers I used are about disturbance, dissipation and some sort of turbulence in post-solve and velocity imput.

I used to emit density from particles for the main explosions.

The dust between the ground pieces is made of sprites.

Hope you like it and to receive comments and critiques

https://vimeo.com/49460385

Edited by disappear
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