Quentin Bellow Posted October 9, 2012 Share Posted October 9, 2012 Hello All, Its been a while since Ive posted here on odforce, reason being Ive been in c4d land for a long time now because of work. However, I'd really love to learn houdini for vfx purposes and I'm about to buy apprentice hd and I'm taking fxphd courses on it. My question is, what advice could anyone give to someone who is based in nyc and wants to start doing career work with houdini in the near future. Any ideas will be much appreciated Quote Link to comment Share on other sites More sharing options...
rafaelfs Posted October 9, 2012 Share Posted October 9, 2012 Mr. X is opening a studio in NY, but not sure if they are looking for FX animators. Worth a check... Quote Link to comment Share on other sites More sharing options...
Marc Posted October 9, 2012 Share Posted October 9, 2012 You mean advice on what to learn? Or where to look for work? Quote Link to comment Share on other sites More sharing options...
Quentin Bellow Posted October 9, 2012 Author Share Posted October 9, 2012 Thanks for the heads up I guess what I should really ask is how I should go about getting some side projects done worthy of a reel using houdini lol I used it in the past, but have since lost my grounding, because even back then I was a novice hehe. However, I understand the underlying ideas or its procedural workflow, and even remember some of the expressions I once used. But for me to be employable, I've gotta have something to show, and in houdini I have nothing at the moment. Quote Link to comment Share on other sites More sharing options...
Quentin Bellow Posted October 9, 2012 Author Share Posted October 9, 2012 Well I want to learn particle effects, fluid effects and destruction techniques. All of which I think I can begin to learning with the stuff I'm going to take at fxphd. But beyond that I would need to come up with a way to find some small or side projects to do to build up a reel. Quote Link to comment Share on other sites More sharing options...
pclaes Posted October 9, 2012 Share Posted October 9, 2012 Method NY and Framestore NY could also be options. Appart from that, try learning as much as you can from tutorials and recreate some typical bread and butter type of effects: smoke&dust, destruction, a fancy shader effect, some flip fluids. That should get you enough demoreel material to get you in. -- Generally it is also a good idea to render, light and shade your own effects and do a quick fxcomp... because that is what will most likely happen when you get the job. That's why knowing how to set up your own custom aovs for some effects passes from your shader and knowing how to combine them in Nuke can really make you much more employable. 2 Quote Link to comment Share on other sites More sharing options...
Quentin Bellow Posted October 10, 2012 Author Share Posted October 10, 2012 Thanks for the suggestions Peter That's basically the process I have to go through in my current position, albeit its C4d and After effects. But I've been wanting to learn Nuke as well. So I'll through that on the "get er done list" as well. Quote Link to comment Share on other sites More sharing options...
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