roughsporty Posted October 12, 2012 Share Posted October 12, 2012 I want to simulate falling snow with particles and maybe with an attached mini-geo which makes pleasing snowflakes. I came up with the idea to displace the landscape incrementally for every particle touching the surface for a certain amount. So that the particles are just for the forming of the landscape and after that to make a nice render of a winter scene. Can anyone out there point me in the right direction or give me some hints to start with? Thanks Quote Link to comment Share on other sites More sharing options...
michael Posted October 12, 2012 Share Posted October 12, 2012 there are a few ways to do this - but if you just want to have a nice snow covered surface then using shading is your best bet. Quote Link to comment Share on other sites More sharing options...
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