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Attract Fluid is creating an unsettling smoke COUGH!


slamfunk

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Hey guys,

been working with the Attract Fluid shelf tool to get two bursts of smoke attract to the word COUGH and then form it. Everything works fine except for the fact that once the smoke is contained by the COUGH volume it becomes jittery with every frame. I have tried tweaking the equalizedensity and blenddensity to no avail. Any ideas how I could get the smoke to calm down once it is contained by the COUGH volume?

Thanks

post-6623-0-27930700-1353692004_thumb.pn

Edited by slamfunk
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Your sim is probably continuing to solve. The solver doesn't allow your smoke to contract (or expand) unless specifically told so. You attract, and it counteracts any possible contraction by making stuff move about.

You'll either have to mess with something deep inside the solver, which is likely to be very tricky (I've tried that before) or you build some sort of solution that replaces any correctly filled voxel (those in the target) by a static voxel (say, if target voxel is filled, keep and set sim voxel to zero)

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