roughsporty Posted December 28, 2012 Share Posted December 28, 2012 is there a way to copy a geo (for example a Tube) on each fur in a fur system and match the deformation from the furs? Quote Link to comment Share on other sites More sharing options...
BOON Posted December 29, 2012 Share Posted December 29, 2012 doesn't polywire do that? Quote Link to comment Share on other sites More sharing options...
pelos Posted January 1, 2013 Share Posted January 1, 2013 you cant do that to the procedural system for rendering. but you can do a fur node and that will give you nurbs of polys that you can use for polywire. you might need to use a for loop if doesnt pick each hair as primitive. Quote Link to comment Share on other sites More sharing options...
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